Project Abstract
The Historical Online Learning Foundation is sponsoring the development
for a replacement game engine for its Civil War Online web-based group
interactive simulation. The selected technology to be explored is the
Muzzle Flash system designed by Mal Gray, RAA. This game engine will
undergo a series of tests and refinements during the 2d and 3d Quarters of
2005. The project goal is to have a working game system available to drive
the CWOL 8 session in the winter of 2006.
Muzzle Flash 3
will undergo three phases:
initial code development
(completed),
alpha testing
validate the code changes and verify code stability, and
beta testing
to stress the stability of the game engine with a full player load.
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What's New
 | Mal Gray returns from deployment to Indonesia - March 2005 |
 | Muzzle Flash web site and FTP functionality established - 1 April 2005 |
 | Software download site moved from GeoCities to HOLF Studies Group
server |
 | May 30 - Alpha Test #1 concluded. Go here to see the initial report of
findings |
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