PATE Movement Chances
The chances that a ship or frigate or transport group will move in a
given naval movement phase depend on the direction the wind is blowing,
whether it is the first or second phase, and how much damage the ship
has taken. In the first movement phase there is also a chance that the
ship will end its move and not be allowed to move in the second phase.
The base chance to sail is reduced by 10 percentage for each point of
hull damage
a ship has taken, by 20 percentage points for each point of rigging
damage the ship
has taken, and by 50 percentage points for ships that are raiding enemy
commerce or
convoying friendly commerce. Example: if a ship has a base chance to
move of 180%, but has 2 points of hull damage, 2 points of rigging
damage, and pursuit orders, then the chance to move will only be 70%
(180% - 2*10% - 2*20% - 50%). The chances to move are determined as
follows:
First movement phase
Type
|
Direction of sail
|
Base chance to move
|
Chance to end move
|
Frigate
|
Upwind
|
180%
|
50%
|
| Across wind |
220%
|
0%
|
| Downwind |
250%
|
0%
|
SOL/TR
|
Upwind |
110%
|
100%
|
| Across wind |
150%
|
20%
|
| Downwind |
200%
|
0%
|
Second movement phase
Type
|
Direction of sail
|
Base chance to move
|
Frigate
|
Upwind
|
60%
|
| Across wind |
130%
|
| Downwind |
180%
|
SOL/TR
|
Upwind |
00%
|
| Across wind |
80%
|
| Downwind |
120%
|
Maintained by Stephen Schmidt.
Last updated 3/25/07